๐ฆ Phase 2 - Encounter
๐งฉ Interactive + check
โฑ 3 minutes
Task 3 - Put the Light Where It Is Needed
Three ways to light the same object - only one puts the light where it's actually needed.
Step 1 - Which design puts light where it's needed?
Unshielded, pointing sideways
Pointing upward
Shielded, pointing downward
Step 2 - Two quick questions
What is light pollution?
Why isn't the solution simply to switch off every outdoor light?
Now let's investigate who actually needs the night - choose your path.
What happens in Task 3
A 3-minute, ungraded Phase 2 - Encounter formative check. Students choose which of three lighting designs puts light where it is actually needed, then answer two quick questions.
๐ฏ Learning objectives
To distinguish necessary lighting from poorly designed or unnecessary lighting.
โฟ SEN Adaptations
- Tactile torch-and-shield demonstration at home; read-aloud; symbols for each design
๐จ๏ธ No-Tech Format
- Lab Booklet page 2 with the three torch positions illustrated